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The very latest in combat gaming weapon systems. Made by Battlefield Sports, the world leaders in this field, and after extensive research and development, the weapon simulation system is based on that used by the US Army – MILES.


Replica weapons fire a high powered yet safe electronic Infra-Red beam (just like a TV remote) and so advanced that you can hit another player up to 220m away in bright sunlight.


Used in modern, classic or futuristic warfare scenario’s. Weapons are either bolt action, full or semi automatic and all use either a Red Spot Sight or a high powered Sniper Scope. They include snipers, carbines, light or sub-machine guns.


WEAPONS

Weapon Configurations

All weapons have 3 different configurations to test the ability and experience of the group:-


Arcade (beginners and families)

Easier and more forgiving. Gun accepts 1 hit every 3 seconds giving time to seek cover, high rate of fire and audio messages to tell you when ammo is low etc


Modern Military(experienced)

Accepts 1 hit per second, realistic amount of ammunition per clip for the class of weapon being used. Players need to use the semi-automatic mode frequently to conserve ammo


Bolt Action WW1 & 2 - (Expert Marksmen)

Designed to perform like the military grade infantry bolt action rifles and revolvers of the time.

Low shots per clip and low rate of fire. Gun accepts 1 hit per second

WEAPON SYSTEM

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